Website powered by

Student Personal Project 2 (UE4)

Currently working on my personnal projects. I have 2 of them:

1/ The one with all the VFX i'm creating for our Group projects in Unity (Techno effects, Shaders, Environmental Effects);
2/ This one in UE4 with Vector Fields.

Vector Fields generation

Vector Fields generation

Creating a simple texture in Photoshop with the ellipse tool, duplicate it and then add Gaussian Blur (8%) to give it a glow. Export it as an additive texture (TGA.)

Creating a simple texture in Photoshop with the ellipse tool, duplicate it and then add Gaussian Blur (8%) to give it a glow. Export it as an additive texture (TGA.)

Import the texture in UE4 and then create a simple Material with a constant value to be able to tweak the emissive value.

Import the texture in UE4 and then create a simple Material with a constant value to be able to tweak the emissive value.

Importing the VF files in UE4 Particle System and play with the values.

Importing the VF files in UE4 Particle System and play with the values.

Vector Fields - Vortex Effect (Results)