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Dead Space Remake VFX

Here's a highlight of some of the work I did on Dead Space Remake, which includes a wide range of VFX Types.

This was a very difficult project, but we pulled it off and I couldn't be more proud of what we all did.

Special credits to:

- Gregory Hird-Rutter (Lead VFX Artist) who was the best lead I ever had;
- Marc d'Amico (Senior VFX Artist), who did most of our assets (gore, corruption, lightning meshes and more);
- Thomas Mothe (Senior Lighting Artist) for the super cool teamwork on Chapter 07;
- Dave Vitas (Senior Game Audio Artist) for the Leviathan boss fight;
- Joel McMillan (Cinematic Art Director) for the incredibly useful feedback and directions for the Cinematics;

And of course, the rest of my direct VFX Team:

- Abby-Gaëlle Lecourtois (VFX Artist);
- Loriane Kévin (Senior VFX Artist);
- Ayomide Olusegun (Associate VFX Artist);
- Mathieu Martinet (Lead VFX Artist);
- Charles Adcock (Development Director);

And credits to everyone involved in the projects!

Music used: Trevor Gureckis - Zero Gravity (Dead Space Remake Soundtracks)